2D Game Developer (libGDX) | Remote
ciudad de méxico, ciudad de méxico, Mexico • Posted June 05, 2026
Job Type:
Full-time
Location:
ciudad de méxico, ciudad de méxico
Posted:
June 05, 2026
Category:
Desarrollo de software
Application Deadline:
July 15, 2026
Role Description
Type: Contract
Compensation: $20 - $120/hour
Location: Remote
Commitment: 10-40 hrs/week
Role Responsibilities
- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
- Implement basic game mechanics including sprite management, game loops, and input handling.
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
- Participate in code reviews and contribute to the improvement of internal coding standards.
- Document technical processes and game development workflows clearly for cross-functional teams.
Requirements
- Have basic knowledge of Java programming and object-oriented principles.
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