2D Game Developer (libGDX) | Remote

ciudad de méxico, ciudad de méxico, Mexico • Posted June 05, 2026

Job Type: Full-time
Location: ciudad de méxico, ciudad de méxico
Posted: June 05, 2026
Category: Desarrollo de software
Application Deadline: July 15, 2026

Role Description

Type: Contract

Compensation: $20 - $120/hour

Location: Remote

Commitment: 10-40 hrs/week

Role Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  • Participate in code reviews and contribute to the improvement of internal coding standards.
  • Document technical processes and game development workflows clearly for cross-functional teams.

Requirements

  • Have basic knowledge of Java programming and object-oriented principles.

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