3D Technical Artist (Tools Programmer)

Astana, Akmola Region, Kazakhstan • Posted May 29, 2026

Job Type: Full-time
Location: Astana, Akmola Region
Posted: May 29, 2026
Category: Other-General
Application Deadline: July 08, 2026

Role Description

Job description

G5 Games is a Swedish developer and publisher of mobile games played by over 250 million people worldwide. We create large-scale projects, such as Sherlock, Hidden City®, and Jewels of Rome®, and continuously enhance their technical foundation.

We are strengthening our team and looking for a 3D Technical Artist (Tools Programmer). Do you have what it takes? Apply now!

 What You Will Work On:

  • Development and Support of Tools for the Art Department (2D, 3D, Animation)

  • Creating plugins and add-ons for Maya, Blender, Photoshop, Spine, and other DCC tools

  • Developing exporters, validators, and optimizers (e.g., UI exporter from Figma, 3D asset exporter to Talisman, etc.)

  • Working with graphics pipelines (animation, assets, asset management, automation of asset commit and review processes)

  • Developing and optimizing shaders (including custom GLSL/OpenGL shaders)
  • Interested in this role?

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