C++ Software Engineer at Electronic Arts
vancouver, metro vancouver regional district, Canada • Posted June 06, 2026
Job Type:
Full-time
Location:
vancouver, metro vancouver regional district
Posted:
June 06, 2026
Category:
Other-General
Application Deadline:
July 16, 2026
Role Description
Join Electronic Arts as a C++ Software Engineer, focusing on data management and game asset systems. This hybrid role in Vancouver enhances workflows, driving faster content iterations.
In this position, you will work alongside experienced engineers in Frostbite, enhancing large-scale engine and content pipelines. Your expertise in building high-performing concurrent software and data-oriented design will play a key role in optimizing systems for game teams and content creators.
Key Responsibilities:
• Collaborate with Frostbite teams to identify and meet their needs
• Support game development using advanced technologies
• Lead the ownership of core software functionalities
• Engage in technical discussions for system improvements
• Design, implement, test, and maintain system workflows
Requirements:
• 5+ years of C++ programming experience
• Proven expertise in data processing and software architecture
• Comfortable working within existing codebases
In this position, you will work alongside experienced engineers in Frostbite, enhancing large-scale engine and content pipelines. Your expertise in building high-performing concurrent software and data-oriented design will play a key role in optimizing systems for game teams and content creators.
Key Responsibilities:
• Collaborate with Frostbite teams to identify and meet their needs
• Support game development using advanced technologies
• Lead the ownership of core software functionalities
• Engage in technical discussions for system improvements
• Design, implement, test, and maintain system workflows
Requirements:
• 5+ years of C++ programming experience
• Proven expertise in data processing and software architecture
• Comfortable working within existing codebases
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