Creature FX Technical Director

Montreal, Quebec, Canada • Posted March 19, 2026

Job Type: fulltime_fixed_term
Location: Montreal, Quebec
Posted: March 19, 2026
Category: Art and Design Workers
Application Deadline: April 28, 2026

Role Description

A multi Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Creature FX Technical Directors are responsible for providing a wide variety of dynamic simulations for character-based work; including clothing, hair, muscle, skin as well as any post-simulation sculpting and finaling.


What you’ll do:

  • Create simulation rigs for characters and creatures using Maya,nCloth, nHair, and additional 3rd party and proprietary tools. (mid and senior level)

  • Execute shots using simulation rigs and deliver finished assets to the Lighting department.

  • Liaise with other departments involved in the creature workflow - Modeling, Rigging, Anima...

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