Electronic Arts Gameplay Programmer
vancouver, metro vancouver regional district, Canada • Posted May 30, 2026
Job Type:
Full-time
Location:
vancouver, metro vancouver regional district
Posted:
May 30, 2026
Category:
Other-General
Application Deadline:
July 09, 2026
Role Description
Elevate your career at Electronic Arts as a Gameplay Programmer, working with C++ to develop gripping game mechanics. Bring visionary designs to life through innovative coding.
Your role will involve designing and implementing gameplay features that resonate with players. This includes creating prototypes, designing systems, and developing tools that streamline game production. You will collaborate with a proprietary engine to ensure your code interfaces seamlessly for optimal gameplay performance.
Key Responsibilities:
• Design and execute code for gameplay experiences
• Prototype new mechanics to refine gameplay
• Create technical designs for gameplay systems
• Develop workflows for producing new game features
• Ensure compatibility with proprietary engine codes
Requirements:
• Bachelor's degree in computer science or equivalent training
• Proficient in C++ and object-oriented design
• Experience in gameplay-related programming
• Strong problem-sol...
Your role will involve designing and implementing gameplay features that resonate with players. This includes creating prototypes, designing systems, and developing tools that streamline game production. You will collaborate with a proprietary engine to ensure your code interfaces seamlessly for optimal gameplay performance.
Key Responsibilities:
• Design and execute code for gameplay experiences
• Prototype new mechanics to refine gameplay
• Create technical designs for gameplay systems
• Develop workflows for producing new game features
• Ensure compatibility with proprietary engine codes
Requirements:
• Bachelor's degree in computer science or equivalent training
• Proficient in C++ and object-oriented design
• Experience in gameplay-related programming
• Strong problem-sol...
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