Engine Programmer — Build Cutting-Edge Game Engines (On-Site)

quebec, capitale nationale, Canada • Posted June 04, 2026

Job Type: Full-time
Location: quebec, capitale nationale
Posted: June 04, 2026
Category: Other-General
Application Deadline: July 14, 2026

Role Description

A leading game development studio in Quebec is seeking an Engine Programmer to contribute to their award-winning games like Baldur's Gate 3. The role involves developing animation systems, writing maintainable code, and optimizing performance. Ideal candidates will have strong C++ skills, a passion for games, and experience in data-driven development. The position requires fluency in English and is a full-time on-site role, fostering collaboration within a dynamic team.
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