Expert Animator for Splinter Cell at Ubisoft
toronto, on, Canada • Posted June 08, 2026
Job Type:
Full-time
Location:
toronto, on
Posted:
June 08, 2026
Category:
Other
Application Deadline:
July 18, 2026
Role Description
Bring your animation skills to life at Ubisoft as a Senior Gameplay Animator for Splinter Cell. This pivotal role focuses on creating high-quality animations that define player interactions.
You will harness your extensive experience in 3C and third-person animation systems, translating motion capture data into engaging character animations that respect game design constraints. Collaborating with a multidisciplinary team, you will play a key role in enhancing the game's narrative and combat dynamics through detailed animation work.
Key Responsibilities:
• Develop compelling third-person animations for characters
• Enhance motion capture data for realistic gameplay
• Create animations for combat and movement mechanics
• Test and iterate on in-game animation systems
• Ensure completed animations meet quality standards
Requirements:
• Strong background in gameplay animation for video games
• Familiarity with ...
You will harness your extensive experience in 3C and third-person animation systems, translating motion capture data into engaging character animations that respect game design constraints. Collaborating with a multidisciplinary team, you will play a key role in enhancing the game's narrative and combat dynamics through detailed animation work.
Key Responsibilities:
• Develop compelling third-person animations for characters
• Enhance motion capture data for realistic gameplay
• Create animations for combat and movement mechanics
• Test and iterate on in-game animation systems
• Ensure completed animations meet quality standards
Requirements:
• Strong background in gameplay animation for video games
• Familiarity with ...
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