Remote Technical Artist — Shaders, Pipelines & Tools
puebla de zaragoza, puebla, Mexico • Posted June 07, 2026
Job Type:
Full-time
Location:
puebla de zaragoza, puebla
Posted:
June 07, 2026
Category:
Ámbito creativo
Application Deadline:
July 17, 2026
Role Description
BairesDev is seeking a Technical Artist to serve as the link between artistic vision and technical implementation. You will manage shaders and build custom tools using Blender and Houdini to enhance production workflows. This role requires 4+ years of experience in Technical Art or Game Development, proficiency in procedural content creation, and strong English skills. Enjoy 100% remote work, excellent compensation, flexible hours, and a supportive environment with diverse growth opportunities.
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