Senior GPU Compiler Software Development Engineer
mexico metropolitan area, guadalajara, Mexico • Posted June 19, 2026
Job Type:
Full-time
Location:
mexico metropolitan area, guadalajara
Posted:
June 19, 2026
Category:
IT / Computing / Software
Application Deadline:
July 29, 2026
Role Description
Responsibilities: New features development, support and optimization of OpenAI/Triton project for GPUs. Communication with other developers, customers and project managers. Test implementation, project documentation and verification of system with unit/component/functional tests. Mandatory Skills Description: Strong C/C++ programming skills Experience with GPGPU (General purpose GPU) computing (HIP, CUDA, OpenCL, etc.) or Experience with compiler internals (llvm, gcc or any other) Basic Python programming skills Experience in performance analysis Basic understanding of ML technologies Experience with PyTorch Experience with LLVM and MLIR compiler infrastructure, analysis or optimizations implementation Knowledge of ROCm infrastructure Experience in CMake, make/ninja build system GEMM performance fundamentals Experience with Docker Languages: English: B2 Upper Intermediate
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