Technical Animator: Build Rigs, Tools & Pipelines

longueuil, qc, Canada • Posted May 30, 2026

Job Type: Full-time
Location: longueuil, qc
Posted: May 30, 2026
Category: Other-General
Application Deadline: July 09, 2026

Role Description

A leading game development studio in Longueuil, QC, is seeking a Technical Animator to help build and implement the animation vision for their projects. You will develop character rigs, optimize animation pipelines, and collaborate closely with artists and programmers. The ideal candidate will have over 3 years of experience in video game animation and proficiency in software like Maya or Blender. This role is crucial for enhancing both cinematic and gameplay experiences.
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