Technical Animator (Rainbow Six Siege)

montreal, montreal (administrative region), Canada • Posted May 31, 2026

Job Type: Full-time
Location: montreal, montreal (administrative region)
Posted: May 31, 2026
Category: Other-General
Application Deadline: July 10, 2026

Role Description

Technical Artist (Assassin's Creed Invictus)

Location: Greater Montreal Metropolitan Area

Company

Ubisoft, in partnership with Jobs for Humanity to build an inclusive and just employment ecosystem.

What You’ll Do

  • Understand the vision of the technical animation direction.
  • Work while considering technical constraints.
  • Analyze, propose, and help implement new tools and best practices.
  • Maintain communication with animators, other disciplines, and departments.
  • Support the technical direction team in developing production methods and practices.
  • Work with procedural animation systems and other animatable systems.
  • Technically validate animation assets and assist animators in creating node‑based systems.
  • Support the integration of animations into the game engine.
  • Contribute to the creation of prototype animations and systems within the game engine.

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