Technical Artist: Asset Optimization & Shaders

vancouver, metro vancouver regional district, Canada • Posted May 29, 2026

Job Type: Full-time
Location: vancouver, metro vancouver regional district
Posted: May 29, 2026
Category: Other-General
Application Deadline: July 08, 2026

Role Description

A leading interactive entertainment company is seeking a Technical Artist to bridge the gap between artists and engineers. This role involves optimizing game content, managing asset integration, and solving technical challenges. Ideal candidates will have at least 5 years of experience in game engine production, strong C++ skills, and a passion for gaming. This position is based onsite in Burnaby, British Columbia, and offers competitive benefits, including vacation, health coverage, and professional development opportunities.
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