Unity Technical Artist - Shaders, VFX & Tools (Remote)
remote, romblon, Philippines • Posted June 02, 2026
Job Type:
Full-time
Location:
remote, romblon
Posted:
June 02, 2026
Category:
Marketing & Media
Application Deadline:
July 12, 2026
Role Description
Plarium is seeking a Technical Artist to join its game development team. The successful applicant will develop graphic systems and shaders for a large-scale multi-platform project. Candidates should have at least 3 years of experience in the game industry, strong Unity skills, and good artistic knowledge. Plarium offers official full-time employment with paid leave, medical support, and professional development opportunities. The position is remote-friendly, allowing work from various locations including Spain.
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