Unity Technical Artist - Shaders, VFX & Tools (Remote)

remote, romblon, Philippines • Posted June 02, 2026

Job Type: Full-time
Location: remote, romblon
Posted: June 02, 2026
Category: Marketing & Media
Application Deadline: July 12, 2026

Role Description

Plarium is seeking a Technical Artist to join its game development team. The successful applicant will develop graphic systems and shaders for a large-scale multi-platform project. Candidates should have at least 3 years of experience in the game industry, strong Unity skills, and good artistic knowledge. Plarium offers official full-time employment with paid leave, medical support, and professional development opportunities. The position is remote-friendly, allowing work from various locations including Spain.
#J-18808-Ljbffr

Interested in this role?

Click the button below to start your application for Unity Technical Artist - Shaders, VFX & Tools (Remote) at Plarium.

Apply Now